Summon~

The stars are right ~~ so summon your long-distance partners for a midnight date!

Never's polycule has been chatting via magic mirror for months, but most of them haven't met in person.  An upcoming eclipse is the perfect opportunity to summon them all to the Midnight Palace and go on a group date!

Now it's a matter of balancing all their schedules, carefully researching the right mystic glyphs, and invoking dread powers to bring everyone together!

Async flirting and remote emotional support are one thing, but will a mushroomgirl, slimemould, machinegirl, scarecrow, mystery witch, and void-horror all get along face-to-face??  They will if Never has anything to say about it! ๐Ÿง™โ€โ™€๏ธ๐Ÿ’ช

๐Ÿ„๐Ÿ’ง๐Ÿ”ฉ๐ŸŒพ๐Ÿงน๐ŸŒŒ

This is my entry to Yuri Jam 2023, set in the same world as Yurivania 0, Yurivania 1, and Yurivania 2.

You don't have to play the earlier games to enjoy this one.

If you find any bugs, please let me know and I'll do my best to fix them!  ๐Ÿ”Ž

๐Ÿ›‘

Content Warning
This game contains cartoonish depictions of skulls, bones, blood, eyes, skeletons, demons, vampires, and a wide variety of monstergirls.

Playing the game involves navigating a cartoonish 2D depiction of high mountain cliffs and a remote palace, with high walkways, unsafe stairways, forest cliffs, and deep water.

Some non-skippable areas include spikes on the floor, fire, and seemingly bottomless pits. The game's mechanics involve the player/player character jumping, running, and climbing.

The story revolves around many romantic partners meeting in person.

As a result, the dialogue includes flirting and references to romance, kissing, long-distance relationships, polyamory, and sexual interaction.

There is one non-skippable scene that includes partial undressing and implies off-camera nudity and consensual BDSM at a kink club.

Many non-skippable scenes include brief cartoonish depictions of kissing.

The player character organizes a group date during the course of play. The game's mechanics involve the player/player character talking with partners, metamors, friends, acquaintances, service workers, and strangers.

Another aspect of the story revolves around magical summoning rituals.

The game's mechanics involve the player/player character engaging in meditation, spell-casting, and summoning rituals.

๐ŸŽฎ

Controls
  • D-Pad / Arrow Keys = Walk, Climb, Drop
  • A Button / ALT = Jump, Talk, Confirm Selection
  • B Button / CTRL = Run, Cancel Selection
  • SELECT / Shift = Open Menu
    • SELECT + UP / Shift + Up = Teleport (requires magic window)
  • START / Enter = Open Witches' Almanac
    • START + UP / Enter + Up = Activate Hidden Power (requires unlocking this power)
    • START + DOWN / Enter + Down = Deactivate Hidden Power (requires unlocking this power)

โš 

Known Issues
  • The Moon sometimes fails to load during the eclipse cutscene! ๐Ÿ˜ญ
    • I'd like to fix this, but it's an engine issue and I haven't found the cause just yet.
  • Related: Items such as the bonus recipe scrolls sometimes do not spawn on entering a new area.
    • As a workaround, walking away and coming back usually causes them to spawn.
  • Ideally, Cedar should give a different telepathic hint once you've finished helping Mirna.
    • This isn't a major issue and will be non-trivial to implement so I'm not sure if I'll get there.
  • Stairs are glitchy.
    • Unlikely to fix; would require major engine changes. If you have trouble, I recommend ascending stairs at a run.
  • Standing near NPCs sometimes prevents jumping.
    • Unlikely to fix; would require major engine changes. Try backing up or facing away from the NPC before jumping.

โš—๏ธ๐Ÿง

Credits

Download

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Click download now to get access to the following files:

Yurivania 3 1.4 ROM 2 MB

Development log

Comments

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(+1)

Took me a while to get around to play this, but it is quite fun as one would expect.





spoilers:


there's a bug in the chaotic realm that results in the ability to fly despite text implying that you shouldn't be able to do this, kinda trivializes the platforming puzzle.

Oh gosh, thanks for the bug report โ€“ will definitely fix this!

(+1)

Oh man, I was playing for a good couple hours and didn't realize how late it'd gotten, but I had to keep going and finish it. This was so good!!! I can't believe you did so much for this jam, I now see why your previous games were bangers, and also ones I definitely wanna play once I get the chance. 

There was so much I loved. The characters, the huuuge map full of cute npcs and interactions, the mechanic of slowly learning how to build the summoning circle,  and of course the ending and the polycule in general. It was so warm and nice and I had an absolute blast with it.

It really made me feel that I'd love to live in a world like that. Consider me a fan, and I'll make sure to follow you for future stuff, and also to play your earlier games at some point.

(+1)

Oh wow, thank you so much!!! โœจ

Iโ€™m really glad you enjoyed it. It sounds like you got out of it exactly what I was going for ๐Ÿ˜

The prior games are not nearly so long as this one โ€“ I got very carried away on this, haha ๐ŸŽ†